About Future Quest Island-Explorations

Future Quest Island Explorations Logo


Island graphicFuture Quest Island-Explorations (FQI-E) is an online accessible college & career readiness curriculum that uses gaming strategies to motivate and support improved self-concept, social and emotional competence, and early college and career awareness for upper elementary students with and without disability in grades 3-5 using the evidenced-based “Possible Selves” framework. 

This online curriculum allows students to choose an avatar and hovercraft where they progress through a series of lessons on a cluster of islands, focusing on various aspects of their possible selves. The Possible Selves framework addresses individuals’ perceived future self-concept and guides students in thinking about the future with an emphasis on nurturing academic and personal motivation. It includes components of self-concept that have to do with ‘what I can be, what I would like to be, and what I am afraid of becoming’ (Ruvolo & Markus, 1992). Through a structured process, students describe their hoped-for, expected, and feared possible selves and use the information to create a visual representation of their “Possible Self.” 

Using the principles of universal design for learning, FQI-E is an accessible, game-based curriculum designed so that all students can create e-portfolios of their hopes, dreams, and goals as a person, learner, worker, and friend. These e-portfolios can then assist IEP teams in developing better secondary and postsecondary goals and outcomes for students. Students can also explore over 30 different STEAMS (Science, Technology, Engineering, Arts, Math, and Service & Trade) careers on FQI-E where they learn about the personality, education, salary, career type, and pathway to each highlighted career - all populated by O*Net's My Next Move website from the US Department of Labor. 

tree graphicProject personnel works closely with elementary school teachers, students, administrators, and families to develop and field test lessons and activities, with a focus on the accessibility of technology and content. Testing of the curricula and its impact on self-concept, social and emotional competence, and early college and career awareness will occur in general and special education classrooms, and in afterschool programs. The FQI-E team will also create a digital ‘Teacher Toolkit’ to assist other elementary school teachers in using Future Quest Island-Explorations effectively in their classes.

By project end, Future Quest Island-Explorations (FQI-E) will be accessible to a wide range of users and will feature standards-based lesson plans (aligned with ELA, ISTE, and ASCA) highlighting specific college and career awareness objectives and outcomes, self-concept, and social-emotional skills.



Research Information Website


Lori Cooney, Project Coordinator  

If interested in participating in this study, please visit our Research Information Website and/or fill out our interest form


The grant-funding period is October 15, 2018, through September 30, 2023.



Technology and Media Services for Individuals with Disabilities Stepping Up grant, US Department of Education, Office of Special Education Programs (Grant No. H327S180002)



FableVision Studios
Education Development Center (EDC)  



Debra Hart, Principal Investigator
Meg Grigal, Co-Principal Investigator



Lori Cooney, Project Coordinator & Universal Instructional Design Specialist
Ty Hanson, Inclusive Higher Education Specialist  


Sherrie Correia, Elementary School Teacher 

Kayla Way, Elementary School Teacher

Kristina Lerardi, Elementary School Teacher 



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